Texture Edge Bleed

Push colour outwards under transparent texels so mipmaps and downscaling stop showing a dark rim.

Drop image files hereProcess many files at once
No upload · processed on this device

Texture Edge Bleed

Push colour outwards under transparent texels so mipmaps and downscaling stop showing a dark rim.

How it works

  1. Add images
  2. Adjust settings and review the result
  3. Download a new file

Supported formats

PNG / JPG / WebP / AVIF / HEIC → PNG — Input decoding depends on browser support and optional engines.

What this tool does

Push colour outwards under transparent texels so mipmaps and downscaling stop showing a dark rim.

Implementation and verified quality

advanced · iterative nearest-opaque RGB dilation (alpha untouched). Quality qualification is in progress. Pro/Flagship quality has not been established.

Before you export

Alpha is never changed. It cannot repair an alpha channel that was already cut or compressed badly.

Frequently asked questions

What are this tool’s limitations?

Alpha is never changed. It cannot repair an alpha channel that was already cut or compressed badly.

Are my files uploaded?

Nerulio processes selected files on your device and has no file-upload API. Optional engines and models are downloaded from third parties; those requests expose connection information such as your IP address.

Will my work be saved automatically?

No. Images and editing state stay in this tab; media output can use local temporary storage. Changing language preserves your work; reloading, closing the tab, or following a link to another page can clear it.