Texture Edge Bleed
Push colour outwards under transparent texels so mipmaps and downscaling stop showing a dark rim.
How it works
- Add images
- Adjust settings and review the result
- Download a new file
Supported formats
PNG / JPG / WebP / AVIF / HEIC → PNG — Input decoding depends on browser support and optional engines.
What this tool does
Push colour outwards under transparent texels so mipmaps and downscaling stop showing a dark rim.
Implementation and verified quality
advanced · iterative nearest-opaque RGB dilation (alpha untouched). Quality qualification is in progress. Pro/Flagship quality has not been established.
Before you export
Alpha is never changed. It cannot repair an alpha channel that was already cut or compressed badly.